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		<center><h3>Creation of a Pendulum (8/8)</h3></center>
		<div id="orangeText">Description</div>

		<p>To show the genericity of SOFA, the last tutorial will simulate the same scene but using a different ODE solver and integration scheme.</p>
        
		<p>We will remove the <strong>EulerSolver</strong> and replace it with the <strong>EulerImplicitSolver</strong>. This solver contains the algorithm used to update particle positions and velocities at each time step. It uses an auxiliary component, the <strong>CGLinearSolver</strong>, to solve equation systems.</p>

		<div id="orangeText">Key points</div>

		<div id="tutorialAction"><p>Right click on the <strong>EulerSolver</strong> in the Modeler's scene graph, and select <strong>Delete</strong>.</p>

		<p>Find the <strong>EulerImplicitSolver</strong> component, and add it on the <strong>root</strong> node. Find the <strong>CGLinearSolver</strong> component, and add it on the <strong>root</strong> node.</p></div>
        

		<div id="orangeText">Results</div>

		<p><div id="tutorialAction">Run in SOFA and animate.</div></p>
        
        <p>The behavior is slightly different. Try modifying the parameters of the ODE Solver and the Linear Solver.</p>
        
                <br><center><h3><a href="6_Pendulum.scn">Previous</a></center></h3>
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